Uses of Package
edu.umd.cs.jazz

Packages that use edu.umd.cs.jazz
edu.umd.cs.jazz Jazz is a general-purpose Java-based engine that supports 2D visualizations. 
edu.umd.cs.jazz.animation This package supports animation in Jazz. 
edu.umd.cs.jazz.component This package contains several visual components that may be useful for Jazz applications. 
edu.umd.cs.jazz.event This package supports Jazz event handlers. 
edu.umd.cs.jazz.util This package defines several utility classes that are likely to be useful for Jazz applications. 
 

Classes in edu.umd.cs.jazz used by edu.umd.cs.jazz
ZBoundsLocator
          ZBoundsLocator is used to locate a points on the bounds of a scene graph object in the coordinate system of that scene graph object.
ZCamera
          ZCamera represents a viewport onto a list of nodes.
ZConstraintGroup
          ZConstraintGroup is a transform group that changes its transform based on a computation defined in a specified method.
ZDrawingSurface
          ZDrawingSurface represents the thing the camera renders onto.
ZGroup
          ZGroup is a node with children.
ZHandle
          ZHandles are used to modify jazz object using direct manipulation.
ZHandleGroup
          ZHandleGroup is a group node that manages a collection of ZHandles.
ZLayerGroup
          ZLayerGroup is used exclusively to specify the portion of the scenegraph that a camera can see.
ZLayoutGroup
          ZLayoutGroup is a visual group that wraps a layout manager that can position the node's children.
ZLayoutManager
          ZLayoutManager represents an object that can layout the children of a node.
ZLeaf
          ZLeaf is a basic leaf node that doesn't have any children.
ZLocator
          ZLocator is used to locate a point on a scene graph object in the coordinate system of that scene graph object.
ZNameGroup
          ZNameGroup is a group node that names a portion of the scenegraph.
ZNode
          ZNode is the common superclass of all objects in a Jazz scenegraph.
ZRoot
          ZRoot extends ZNode overiding several methods of ZNode to ensure that ZRoot is always in the root position of a Scenegraph.
ZSceneGraphObject
          ZSceneGraphObject is the base class for all objects in the Jazz scenegraph.
ZSelectionGroup
          ZSelectionGroup is a visual group node that provides functionality for specifying selection.
ZSelectionGroup.SelectionComponentFactory
           
ZSpatialIndex
          ZSpatialIndex is a jazz utility class, supporting ZSpatialIndexGroup.
ZStickyGroup
          ZStickyGroup is a constraint group that moves its children inversely to the camera view, so that the children stay visually on the same place on the screen, even as the camera view changes.
ZTransformable
          ZTransformable is an interface that represents an object that has a transform that supports get and set.
ZTransformGroup
          ZTransformGroup is a group node that specifies an arbitrary affine transform.
ZVisualComponent
          ZVisualComponent is the base class for objects that actually get rendered.
ZVisualGroup
          ZVisualGroup is a group node that has a visual components that can be rendered.
 

Classes in edu.umd.cs.jazz used by edu.umd.cs.jazz.animation
ZTransformable
          ZTransformable is an interface that represents an object that has a transform that supports get and set.
 

Classes in edu.umd.cs.jazz used by edu.umd.cs.jazz.component
ZSceneGraphObject
          ZSceneGraphObject is the base class for all objects in the Jazz scenegraph.
ZVisualComponent
          ZVisualComponent is the base class for objects that actually get rendered.
 

Classes in edu.umd.cs.jazz used by edu.umd.cs.jazz.event
ZAnchorGroup
          ZAnchorGroup holds the information for a spatial hyperlink.
ZCamera
          ZCamera represents a viewport onto a list of nodes.
ZGroup
          ZGroup is a node with children.
ZLayerGroup
          ZLayerGroup is used exclusively to specify the portion of the scenegraph that a camera can see.
ZNode
          ZNode is the common superclass of all objects in a Jazz scenegraph.
ZSceneGraphObject
          ZSceneGraphObject is the base class for all objects in the Jazz scenegraph.
ZTransformGroup
          ZTransformGroup is a group node that specifies an arbitrary affine transform.
ZVisualComponent
          ZVisualComponent is the base class for objects that actually get rendered.
ZVisualLeaf
           
 

Classes in edu.umd.cs.jazz used by edu.umd.cs.jazz.util
ZAnchorGroup
          ZAnchorGroup holds the information for a spatial hyperlink.
ZCamera
          ZCamera represents a viewport onto a list of nodes.
ZClipGroup
          ZClipGroup applies a clip to the current ZRenderContext before rendering its children.
ZDrawingSurface
          ZDrawingSurface represents the thing the camera renders onto.
ZFadeGroup
          ZFadeGroup is a group node that controls transparency and fading of its sub-tree.
ZGroup
          ZGroup is a node with children.
ZHandleGroup
          ZHandleGroup is a group node that manages a collection of ZHandles.
ZInvisibleGroup
          ZInvisibleGroup is a group node that completely hides its descendents.
ZLayerGroup
          ZLayerGroup is used exclusively to specify the portion of the scenegraph that a camera can see.
ZLayoutGroup
          ZLayoutGroup is a visual group that wraps a layout manager that can position the node's children.
ZNameGroup
          ZNameGroup is a group node that names a portion of the scenegraph.
ZNode
          ZNode is the common superclass of all objects in a Jazz scenegraph.
ZRoot
          ZRoot extends ZNode overiding several methods of ZNode to ensure that ZRoot is always in the root position of a Scenegraph.
ZSceneGraphObject
          ZSceneGraphObject is the base class for all objects in the Jazz scenegraph.
ZSelectionGroup
          ZSelectionGroup is a visual group node that provides functionality for specifying selection.
ZSpatialIndexGroup
          ZSpatialIndexGroup is a group node that supports R-tree indexing for a group of visual components.
ZStickyGroup
          ZStickyGroup is a constraint group that moves its children inversely to the camera view, so that the children stay visually on the same place on the screen, even as the camera view changes.
ZTransformable
          ZTransformable is an interface that represents an object that has a transform that supports get and set.
ZTransformGroup
          ZTransformGroup is a group node that specifies an arbitrary affine transform.
ZVisualComponent
          ZVisualComponent is the base class for objects that actually get rendered.
 



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