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| Packages that use edu.umd.cs.jazz | |
| edu.umd.cs.jazz | Jazz is a general-purpose Java-based engine that supports 2D visualizations. |
| edu.umd.cs.jazz.animation | This package supports animation in Jazz. |
| edu.umd.cs.jazz.component | This package contains several visual components that may be useful for Jazz applications. |
| edu.umd.cs.jazz.event | This package supports Jazz event handlers. |
| edu.umd.cs.jazz.util | This package defines several utility classes that are likely to be useful for Jazz applications. |
Classes in edu.umd.cs.jazz used by edu.umd.cs.jazz| ZBoundsLocator
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ZBoundsLocator is used to locate a points on the bounds of a scene graph object in the coordinate system of that scene graph object. ZCamera
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ZCamera represents a viewport onto a list of nodes. ZConstraintGroup
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ZConstraintGroup is a transform group that changes its transform based on a computation defined in a specified method. ZDrawingSurface
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ZDrawingSurface represents the thing the camera renders onto. ZGroup
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ZGroup is a node with children. ZHandle
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ZHandles are used to modify jazz object using direct manipulation. ZHandleGroup
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ZHandleGroup is a group node that manages a collection of ZHandles.ZLayerGroup
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ZLayerGroup is used exclusively to specify the portion of the scenegraph that a camera can see. ZLayoutGroup
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ZLayoutGroup is a visual group that wraps a layout manager that can position the node's children. ZLayoutManager
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ZLayoutManager represents an object that can layout the children of a node. ZLeaf
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ZLeaf is a basic leaf node that doesn't have any children. ZLocator
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ZLocator is used to locate a point on a scene graph object in the coordinate system of that scene graph object. ZNameGroup
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ZNameGroup is a group node that names a portion of the scenegraph. ZNode
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ZNode is the common superclass of all objects in a Jazz scenegraph. ZRoot
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ZRoot extends ZNode overiding several methods of ZNode to ensure that ZRoot is always in the root position of a Scenegraph. ZSceneGraphObject
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ZSceneGraphObject is the base class for all objects in the Jazz scenegraph. ZSelectionGroup
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ZSelectionGroup is a visual group node that provides functionality for specifying selection. ZSelectionGroup.SelectionComponentFactory
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ZSpatialIndex
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ZSpatialIndex is a jazz utility class, supporting ZSpatialIndexGroup. ZStickyGroup
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ZStickyGroup is a constraint group that moves its children inversely to the camera view, so that the children stay visually on the same place on the screen, even as the camera view changes. ZTransformable
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ZTransformable is an interface that represents an object that has a transform that supports get and set. ZTransformGroup
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ZTransformGroup is a group node that specifies an arbitrary affine transform. ZVisualComponent
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ZVisualComponent is the base class for objects that actually get rendered. ZVisualGroup
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ZVisualGroup is a group node that has a visual components that can be rendered. |
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Classes in edu.umd.cs.jazz used by edu.umd.cs.jazz.animation| ZTransformable
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ZTransformable is an interface that represents an object that has a transform that supports get and set. |
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Classes in edu.umd.cs.jazz used by edu.umd.cs.jazz.component| ZSceneGraphObject
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ZSceneGraphObject is the base class for all objects in the Jazz scenegraph. ZVisualComponent
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ZVisualComponent is the base class for objects that actually get rendered. |
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Classes in edu.umd.cs.jazz used by edu.umd.cs.jazz.event| ZAnchorGroup
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ZAnchorGroup holds the information for a spatial hyperlink. ZCamera
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ZCamera represents a viewport onto a list of nodes. ZGroup
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ZGroup is a node with children. ZLayerGroup
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ZLayerGroup is used exclusively to specify the portion of the scenegraph that a camera can see. ZNode
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ZNode is the common superclass of all objects in a Jazz scenegraph. ZSceneGraphObject
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ZSceneGraphObject is the base class for all objects in the Jazz scenegraph. ZTransformGroup
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ZTransformGroup is a group node that specifies an arbitrary affine transform. ZVisualComponent
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ZVisualComponent is the base class for objects that actually get rendered. ZVisualLeaf
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Classes in edu.umd.cs.jazz used by edu.umd.cs.jazz.util| ZAnchorGroup
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ZAnchorGroup holds the information for a spatial hyperlink. ZCamera
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ZCamera represents a viewport onto a list of nodes. ZClipGroup
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ZClipGroup applies a clip to the current ZRenderContext before rendering its children. ZDrawingSurface
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ZDrawingSurface represents the thing the camera renders onto. ZFadeGroup
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ZFadeGroup is a group node that controls transparency and fading of its sub-tree. ZGroup
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ZGroup is a node with children. ZHandleGroup
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ZHandleGroup is a group node that manages a collection of ZHandles.ZInvisibleGroup
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ZInvisibleGroup is a group node that completely hides its descendents. ZLayerGroup
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ZLayerGroup is used exclusively to specify the portion of the scenegraph that a camera can see. ZLayoutGroup
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ZLayoutGroup is a visual group that wraps a layout manager that can position the node's children. ZNameGroup
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ZNameGroup is a group node that names a portion of the scenegraph. ZNode
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ZNode is the common superclass of all objects in a Jazz scenegraph. ZRoot
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ZRoot extends ZNode overiding several methods of ZNode to ensure that ZRoot is always in the root position of a Scenegraph. ZSceneGraphObject
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ZSceneGraphObject is the base class for all objects in the Jazz scenegraph. ZSelectionGroup
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ZSelectionGroup is a visual group node that provides functionality for specifying selection. ZSpatialIndexGroup
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ZSpatialIndexGroup is a group node that supports R-tree indexing for a group of visual components. ZStickyGroup
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ZStickyGroup is a constraint group that moves its children inversely to the camera view, so that the children stay visually on the same place on the screen, even as the camera view changes. ZTransformable
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ZTransformable is an interface that represents an object that has a transform that supports get and set. ZTransformGroup
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ZTransformGroup is a group node that specifies an arbitrary affine transform. ZVisualComponent
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ZVisualComponent is the base class for objects that actually get rendered. |
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