Jazz API Documentation

Uses of Class
edu.umd.cs.jazz.ZCamera

Packages that use ZCamera
edu.umd.cs.jazz Jazz is a general-purpose Java-based engine that supports 2D visualizations. 
edu.umd.cs.jazz.event This package supports Jazz event handlers. 
edu.umd.cs.jazz.util This package defines several utility classes that are likely to be useful for Jazz applications. 
 

Uses of ZCamera in edu.umd.cs.jazz
 

Fields in edu.umd.cs.jazz declared as ZCamera
protected  ZCamera ZSpatialIndex.camera
          Surface this r-tree indexes.
protected  ZCamera ZConstraintGroup.camera
          The camera the constraint is related to
 

Methods in edu.umd.cs.jazz that return ZCamera
 ZCamera ZConstraintGroup.getCamera()
          Get the camera that this node is related to.
 ZCamera[] ZLayerGroup.getCameras()
          Return a copy of the array of cameras looking onto this layer.
protected  ZCamera[] ZLayerGroup.getCamerasReference()
          Internal method to return a reference to the actual cameras looking onto this layer.
 ZCamera ZDrawingSurface.getCamera()
          Get the camera this surface is associated with.
 

Methods in edu.umd.cs.jazz with parameters of type ZCamera
static java.util.ArrayList ZSelectionGroup.getSelectedNodes(ZCamera camera)
          Return a list of the selected nodes in the portion of the scenegraph visible from the specified camera.
static void ZSelectionGroup.unselectAll(ZCamera camera)
          Unselect all currently selected nodes in the portion of the scenegraph visible from the specified camera.
 void ZAnchorGroup.setDestNode(ZNode node, ZCamera camera)
          Set the node destination of this link.
 void ZAnchorGroup.setDestBounds(java.awt.geom.Rectangle2D bounds, ZCamera camera)
          Set the bounds destination of this link.
 void ZAnchorGroup.updateLinkComponent(ZCamera camera)
          Update the visual component that represents the link.
 void ZAnchorGroup.setVisible(boolean visible, ZCamera camera)
          Specify whether the visual depiction of this link should be visible or not.
 void ZAnchorGroup.follow(ZCamera camera)
          Follow the link, animating the viewpoint in the specified camera to the link destination.
protected  void ZConstraintGroup.init(ZCamera camera)
          Internal method to help node construction.
 void ZConstraintGroup.setCamera(ZCamera camera)
          Set the camera that this node is related to
static ZStickyGroup ZStickyGroup.makeSticky(ZNode node, ZCamera camera, int constraintType)
          Make the specified node sticky by adding a sticky node above the specified node.
 ZRenderContext ZCamera.createRenderContext(ZCamera camera)
          This returns a new instance of a ZRenderContext for this node.
 void ZDrawingSurface.setCamera(ZCamera cam, ZNode camNode)
          Sets the camera that this surface is rendered with.
 

Constructors in edu.umd.cs.jazz with parameters of type ZCamera
ZSpatialIndex.ZSpatialIndex(ZCamera aCamera)
          Constructs a new ZSpatialIndex with the given camera.
ZConstraintGroup.ZConstraintGroup(ZCamera camera)
          Constructs a new constraint group with a specified camera.
ZConstraintGroup.ZConstraintGroup(ZCamera camera, ZNode child)
          Constructs a new constraint group with a specified camera that decorates the specified child.
ZStickyGroup.ZStickyGroup(ZCamera camera)
          Constructs a new sticky group with a specified camera.
ZStickyGroup.ZStickyGroup(ZCamera camera, ZNode child)
          Constructs a new sticky group with a specified camera that decorates the specified child.
ZSpatialIndexGroup.ZSpatialIndexGroup(ZCamera camera)
          Constructs a new ZSpatialIndexGroup node using a given camera.
ZSpatialIndexGroup.ZSpatialIndexGroup(ZNode child, ZCamera camera)
          Constructs a new ZSpatialIndex group node with the specified node as a child of the new group.
ZDrawingSurface.ZDrawingSurface(ZCamera camera, ZNode cameraNode)
          Constructs a new Surface, containing the given camera and associated camera node.
ZDrawingSurface.ZDrawingSurface(ZCamera camera, ZNode cameraNode, javax.swing.JComponent aComponent)
          Constructs a new Surface, containing the given camera and associated camera node, along with a JComponent this surface is connected to.
 

Uses of ZCamera in edu.umd.cs.jazz.event
 

Methods in edu.umd.cs.jazz.event that return ZCamera
 ZCamera ZCameraEvent.getCamera()
          Returns the originator of the event.
 

Constructors in edu.umd.cs.jazz.event with parameters of type ZCamera
ZCameraEvent.ZCameraEvent(ZCamera source, int id, java.awt.geom.AffineTransform viewTransform)
          Constructs a ZCameraEvent object.
 

Uses of ZCamera in edu.umd.cs.jazz.util
 

Methods in edu.umd.cs.jazz.util that return ZCamera
 ZCamera ZRenderContext.getRenderingCamera()
          Get the current camera being rendered within.
 ZCamera ZCanvas.getCamera()
          Return the camera associated with the primary surface.
 ZCamera ZSceneGraphPath.getTopCamera()
          Returns the top-level camera in the path.
 ZCamera ZSceneGraphPath.getCamera()
          Returns the nearest ZCamera to the picked object.
 ZCamera ZSceneGraphPath.getCamera(int i)
          Returns the i'th camera between the root and the terminal object.
 

Methods in edu.umd.cs.jazz.util with parameters of type ZCamera
 void ZLoadable.setCamera(ZCamera camera)
          Set the camera of the scenegraph.
 void ZRenderContext.pushCamera(ZCamera camera)
          Add a rendering camera
static void ZDebug.setShowBounds(boolean showBounds, ZCamera camera)
          Controls whether the bounds of each object should be drawn as a debugging aid.
 void ZCanvas.setCamera(ZCamera aCamera)
          Sets the camera.
 void ZCanvas.setCamera(ZCamera aCamera, ZNode aCameraNode)
          Sets the camera.
 ZRenderContext ZRenderContextFactory.createRenderContext(ZCamera camera)
           
 void ZSceneGraphPath.setTopCamera(ZCamera camera)
          Sets the top-level camera in the path.
 void ZSceneGraphPath.pushCamera(ZCamera camera)
          Adds a node to the end of the list of camera nodes.
 void ZSceneGraphPath.popCamera(ZCamera camera)
          Removes a camera (and any cameras after it) from the list of camera nodes.
 

Constructors in edu.umd.cs.jazz.util with parameters of type ZCamera
ZRenderContext.ZRenderContext(ZCamera camera)
          Constructs a simple ZRenderContext.
 


Jazz API Documentation