|
Class Summary |
| ZBounds |
ZBounds is simply a Rectangle2D.Float with extra methods that more
properly deal with the case when the rectangle is "empty". |
| ZBoundsFindFilter |
ZBoundsFindFilter is a filter that accepts visual and terminal
nodes that overlap the specified bounds in global coordinates. |
| ZCanvas |
ZCanvas is a simple Swing component that can be used to render
onto for Jazz. |
| ZDebug |
ZDebug provides
static methods for maintaining/setting/retrieving global debugging state. |
| ZLayout |
ZLayout is a utility class that provides general-purpose layout mechanisms
to position nodes. |
| ZMagBoundsFindFilter |
ZMagBoundsFindFilter is a filter that accepts "terminal" nodes that overlap
the specified bounds in global coordinates, but only if the object is within
its visible magnification range. |
| ZObjectReferenceTable |
ZObjectReferenceTable helps to manage the references between objects within the
scenegraph when a portion of the scenegraph is duplicated with clone(). |
| ZProperty |
ZProperty represents a ZNode client property. |
| ZRenderContext |
ZRenderContext stores information relevant to the current render
as it occurs. |
| ZSceneGraphEditor |
ZSceneGraphEditor provides a convenience mechanism used to locate
and create instances of the following types of group nodes:
|
| ZSceneGraphPath |
ZSceneGraphPath represents a unique path in a scene graph from a top-level camera to a terminal
node. |
| ZUtil |
provides some generic, useful routines. |
This package defines several utility classes that are likely
to be useful for Jazz applications. These utility classes are
also used within the implementation of Jazz.