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Class Summary |
| ZCamera |
ZCamera represents a viewport onto a Scenegraph Node. |
| ZDummyVisualComponent |
ZDummyVisualComponent is the default Visual Component to all ZNodes. |
| ZNode |
ZNode is the provides basic containment hierarchies. |
| ZProperty |
A class that represents a ZNode property. |
| ZRenderContext |
ZRenderContext stores information relevant to the current render
as it occurs. |
| ZRootNode |
ZRootNode exteneds ZNode overiding several methods of ZNode to ensure that ZRootNode is
always in the root position of a Scenegraph. |
| ZSelectionDecorator |
ZSelectionDecorator is a ZVisualComponent decorator that indicates that this
component chain is selected. |
| ZSurface |
ZSurface represents the surface on which a camera can project. |
| ZTransform |
ZTransform provides the capabilities of the AffineTransform plus some extra manipulators
on the transform. |
| ZVisualComponent |
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| ZVisualComponentDecorator |
ZVisualComponentDecorator is the base class used to create a visual component decorator. |